
Mei cannot deploy a new Ice Wall, but can still smash an existing wall with a second button press.Placeable abilities will not be affected if it has already been used.Lúcio's healing is passive in nature, but is affected as Crossfade requires inputs to control it.Mercy's Regeneration is unaffected as she regenerates health without player input.Genji's Cyber-Agility requires you to use jump keys and thus suffers from hack.Passives will be affected if it requires a direct button press.

Doomfist can still fire Hand Cannon, but Rocket Punch will be disabled.Soldier: 76 can still use his Heavy Pulse Rifle primary attack, but cannot fire Helix Rockets.Primary and secondary fire is unaffected unless it has a HUD icon.The best rule of thumb for hack is thus: if it has a cool-down in the HUD or requires a direct button press, it will be affected by hack. The less value it is, the closer the distance between crosshair and the target has to be for locking her "hacking thread". Hack Sensitivity: Adjust the sensitivity of hack's targeting.In the Game Options, Sombra has an option that affects her Hack: When used on a Zomnic or Zombardier in Junkenstein's Revenge, the target will become immobilized for a brief moment. Making a new turret will not transfer the hacked status from the former turret to the new one. Hacked turrets will be inactive for 10 seconds. Sombra cannot use Hack to "flip" a hack done by an enemy Sombra.

The skull symbol also serves as an indicator for the timer. In addition, hacked health packs will become unusable by the enemy team. It will respawn much faster than normal (2.5 seconds for the small health pack, and 3.75 seconds for the large health pack), and it will be seen through the wall by all of Sombra's team. Some abilities are interrupted upon a successful Hack, and will be nullified completely for more information, check the table below.Ī hacked health pack will last for 60 seconds. Their health and ultimate status (only if their ultimate is ready) will be revealed for 20 seconds. Hacked enemies are still able to change weapons, use their passive ability, jump, reload, crouch, perform Quick Melee, and gain ultimate charge. Hacked enemy heroes will be blocked from using some of their active abilities for 6 seconds.

Furthermore, hacked status does not stack to each other another successful hack from Sombra (or from other allied Sombra in the team) will only reset the timer. The symbol is revealed to all of Sombra's allies. The color of them is purple for allied Sombra, and reddish orange for enemy Sombra. Sombra cannot cast Hack before the attacking team's spawn room opens.Ī successfully hacked hero/object will have a floating holographic skull symbol above their head, with helix lines surrounding their body. Killing Sombra will not remove the hacked status on heroes, health packs or turrets. The casting of Hack will be interrupted if Sombra and the target move out of range, or if Sombra takes any damage from any source if interrupted, Hack will go on a 2-second cooldown. Sombra is able to "hack" enemies, Torbjörn's turrets, Orisa's Supercharger and health packs, if the target is within 15 meters and in her line of sight.
